First Ever Gameplay Footage
Recruits, the day is here. For the first time ever, we're pulling back the curtain on Green Brigade — and yeah, it's rough around the edges, it's early, and there's plenty still missing. But it's real, it's playable, and we wanted you to be the first to see it.
What is Green Brigade?
Green Brigade is a story-driven, single-player third-person shooter where you play as Sergeant Rook, a battle-hardened soldier in the Green Army, fighting to break a Tan Army occupation before it's too late.
If you grew up lining up plastic army men on the carpet and imagining full-scale wars across your bedroom floor — this one's for you. Green Brigade is our love letter to the classic Army Men games we all played growing up, rebuilt with modern third-person shooter combat and a story that actually has some teeth to it.
What you're seeing in this footage
This is Pre-Alpha gameplay — think of it as a first look at the bones of the game, not a polished final product. Expect placeholder art in places, rough edges, and missing content. That's normal at this stage, and it's exactly why we're building this in the open with you all.
Planned features
- Full third-person shooter combat — rifles, sniper rifles, grenades, and more
- A multi-mission single-player campaign across escalating locations (Garden → House interior → deeper, darker corners of the battlefield)
- A cast of recurring characters, including a villain who evolves as the story escalates
- Vehicles, including tanks and armored transports
- Toy-scale environments — every level takes place inside oversized, everyday household locations
- A Boot Camp training area to learn the ropes before combat
- AI systems, objective-based missions, and more
- Unlocking more characters for character selection
Where we're headed
Right now we're deep in development on the first campaign, Operation Green Dawn — a full story arc across multiple levels, with a real narrative throughline instead of disconnected missions. Our goal is a polished playable demo (first couple of levels) very soon, followed by continued development on the rest of the campaign.
This is just the beginning. We're sharing this early, unpolished look because we want you along for the ride — bugs, rough edges, and all. Your feedback from here on out is going to directly shape how this game turns out.
Thanks for being here for chapter one. Let's build something great together.
— Green Brigade Games